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WHY I STILL CARRY A
GAME BOY POCKET

RETRO-GAMES · SATURDAY MORNING EDITION
M1XL44701.28.267 MIN READIN DEFENSE OF LIMITS
LINK'S AWAKENING
PRESS START
BA
NINTENDO · GAME BOY POCKET

I own a phone that can run a hundred games emulated perfectly. I own a Switch. I own a gaming PC with a graphics card that costs more than my first car. And yet every morning I drop a Game Boy Pocket into my coat pocket, and every afternoon I pull it out and play Link's Awakening on the bus.

This is a post about why. It is not really about the Game Boy. It's about limits.

The four-shade argument

The original Game Boy displays four shades of green. Not four colors — four shades. Light, medium, dark, black. The entire visual system of Link's Awakening, which is probably the second-best Zelda game ever made, fits inside that constraint. The ocean is the same shade as a bush. The moon is the same shade as Link's shield. Your eye learns to read by context, and in doing so, the game becomes, paradoxically, more vivid than something rendered in 16 million colors.

This is something painters have known forever. POW! A reduced palette forces composition. It forces clarity. It forces you to mean what you put on screen, because there are only four possible meanings.

Limits are not the opposite of expression. Limits ARE expression. Everything you love was made under some limit you could name.

The battery life argument

A Game Boy Pocket runs for fifteen hours on two AAAs. My phone runs for six hours if I'm lucky and using it sparingly. The Game Boy does not interrupt me. The Game Boy does not buzz. The Game Boy does not suggest a friend's birthday. The Game Boy plays Link's Awakening.

This is maybe the closest I can come to what I mean by moral clarity: a device that does one thing, does it for fifteen hours, and then asks for two AAAs.

The bus argument

PHONE ON BUS

Doom scroll. Look up. Notice bus is six stops past mine. Panic. Get off. Walk back.

SWITCH ON BUS

Realize I left the dock on. Battery is at 8%. Put it away. Stare at wall.

GAME BOY ON BUS

Ten minutes of Link's Awakening. Get off at right stop. Feel okay.

Why I'm telling you this

I'm aware this post teeters on the edge of the kind of nostalgia I usually hate — the "things were better before" kind. I don't think things were better. I think most things are better now. Food is better. Bikes are better. Medicine is vastly better.

But I think the specific problem of attention was better solved by hardware that could only do one thing. And so the Game Boy is not a retreat. It is a small, deliberate, portable decision about what I want my hands to be doing for ten minutes.

If you've got one in a drawer somewhere, put two AAAs in it tomorrow. See how it feels.

THE END!

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